Director of Engineering
Kelly has worked in the gaming industry as programmer and software engineer for over twenty years. He has contributed to several areas of the product line as firmware engineer, hardware engineer, software engineer, database analyst, and quality control.
At Ardent, Kelly has been instrumental in bringing games into Nevada compliance. He has developed several product lines, including: player tracking, automated slot tournament, wide area football tournament, and comp validation.
Kelly comes from Arizona, where he studied at Arizona State University and worked as a programmer in the ticketing industry with a focus on credit card solutions.